Religious Hypocrites (Matthew 23) | Games

This passage about the religious hypocrites holds such a lot of symbols, but all of them have at their root the idea of pride. This is reflected in these games, each taking the ideas from a slightly different angle.

Inverted Mirror

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All Ages

Any sized group icon

Any size group

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No Setup time

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Noisy game

Suitable for seated groups icon

Can be seated

This mirroring game takes two people facing each other, but they are going to copy each other’s actions in reverse: i.e. if one moves left, the other will move right. Have both people start by sitting down on chairs. As one person moves to become bigger/taller, the other moves to become smaller/shorter — generally this is if one person leads at first. Talk about how Jesus reversed the importance we place on people in this passage.

Hypocrites Hunt

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All Ages

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Any size group

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Requires setup time

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Noisy game

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Space needed

Hide each letter of the word ‘hypocrites’ in your space, have the kid(s) find the letters and reconstruct the word. For younger kids, they can just find the letters and place them on the written word to fill it, older kids can try to work out what the word is from the letters.

Impractical clothing

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All Ages

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Any size group

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Requires setup time

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Noisy game

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Space needed

The Pharisees made their tassels impractically long, this game ties into this. You will need to set up a series of obstacles the kids need to pass through and lay out some oversized clothing. The first time through the obstacles, the kid(s) can go without any extra clothes, but the second time round they have to choose one item to wear. Talk about how their new fashion choice hindered their movement.

Symbols Search

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Ages 7+

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Small group

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Requires setup time

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Noisy game

Suitable for seated groups icon

Can be seated

Walk around your space looking for symbols. Print out some symbols to ‘hide’ if you don’t think there are enough naturally around you. (road signs, power symbols, play, pause, a cross, a company logo, a flag etc).

Simon says

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Under 7’s

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Any size group

No setup-time required icon

No Setup time

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Noisy game

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Space needed

This traditional game links so well to the idea of saying one thing and doing something different. The leader gives an instruction and the children perform it… but only if the leader uses the words ‘Simon says’ before the instruction… Get it wrong and you are out!

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