Hagar & Ishmael (Genesis 21) | Story

 
If you want the teachers page then please click on the image for the pdf.

Today’s heroes are Hagar & Ishmael, because they show us the gift of a Guidance

Essential Teachers notes:
The story of Hagar and Ishmael is in part a warning against meddling in God’s plans, and in part a demonstration of God’s grace and forgiveness. This story is part a storytellers words and part drama. You can use images of each of the characters involved or you can have children play the relevant parts. You will also need a picture frame or a camera. As you tell each part of the story stop to arrange the family portrait. As always use this as a guide and put the story in your own words.

Main Passage : Genesis 21
Additional Passages : Genesis 16

—————————————- …continue reading about Hagar & Ishmael (Genesis 21) | Story

Hagar & Ishmael (Genesis 21) | Character Images

 
Here are the images you need for the hero’s attributes linked to Hagar & Ishmael (Genesis 21).

Each hero set contains a high quality graphic of the character, a take home bible card and a colouring page.

The images are displayed small here, click on the image you wish to have, then save the image that loads.
(Please note : these images have no watermark but are not copyright free, they are only intended for classroom use.)

 

English – scroll down for extras

 

48-Card48-Card
48-Hagar-Ishmael48-Hagar-Ishmael
48-Colouring-page48-Colouring-page

 

German

 

48-Card-G48-Card-G
48-Hagar-Ishmael48-Hagar-Ishmael
48-Colouring-page-G48-Colouring-page-G

 

Extra’s – separate graphics.
 

48-Hagar48-Hagar
48-Ishmael48-Ishmael
48-Hagar-colouring48-Hagar-colouring
48-Ishmael-colouring48-Ishmael-colouring

 

Andrew (Matthew 4) | Craft 2

The story of Andrew is beautifully simple on the outside, the events the scripture tells us about are easy to retell, and with that in mind I’d like to introduce the simple bible theatre. This craft is probably best done in small groups with a time at the end for them to tell the story using what they have created. fishers of men

  …continue reading about Andrew (Matthew 4) | Craft 2

Andrew (Matthew 4) | Games

 

Andrew’s lesson has 2 main symbols, that of fishing for men, and the idea of discipleship. The lessons emphasis can be bolstered with the choice of games and craft activities, as long as at the end of each game you take a moment to highlight the teaching point.
 

Magnet men – this is a traditional and a good one. Make up fishing poles using dowel, string, and a magnet hook. Then cut out some small man shapes and slide a paper-clip around their waist. A quick time-saver is to cut a people paper chain and then divide it up. Add a twist by writing a task for the child to fulfil on each paper man.
 

Imitation – this game is as simple as it’s title. Choose someone to copy and for 30 seconds copy everything they do or say. Use a timer so it can be ended easily, older children will pick up more delicate expressions and mannerisms. You can make it more silly by having the person move about the room.
 

…continue reading about Andrew (Matthew 4) | Games

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